Battle Report (Tau Empire vs Imperium)

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Sister Hild knelt, her holy bolter cradled like a new born against her armoured breast, the words of the 32nd Benediction of Righteous Hate issuing forth from her lips. Their Sister Superior led the squad in prayer, her face turned towards the heavens, tears flowing from her furious eyes, arms crossed over her chest in the sign of the Aquila. “Behold sisters!” She intoned, her voice breaking under the weight of her passionate oratory.

“Behold His most holy work, His own Angels of Death have come to lay waste to the non-believers! Mark this moment Sisters! Sear it in your memory and scar it upon your flesh! We are His agents, his agency is our lives!” Some of the Sisters began to rock on their knees, emitting xenolalic prophetic ecstasies as the exhortations of the Sister Superior pushed them beyond the mortal veil to a place where they felt as one with The Emperor. Hild kept herself focused on the reality of the present, the Adeptus Astartes her focus as they marched past in a thunderous column.

With her and her sisters faith, and the might of the Space Marines combined, nothing could possibly avert The Emperor’s vision of a galaxy cleansed of all apostates and abominations. Hild believed this with the unshakeable certainty of a zealot. Even if she had nothing she would gladly give her life. But Sister Hild did have something. Hild smiled almost cruelly. She had a bolter.

Mission: No Mercy (Extra 1vp for taking and holding Imperium Statue)

Deployment: Spearhead Assault

Points: 2000pts

++ Patrol Detachment (Imperium – Adeptus Ministorum) ++

+ HQ +

Canoness: Bolt pistol, Chainsword, Power sword

Celestine: Celestine, 2x Geminae Superia

+ Troops +

Battle Sister Squad
. 3x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Meltagun
. Battle Sister w/ Special Weapon: Meltagun
. Sister Superior: Bolt pistol, Boltgun, Plasma pistol

Battle Sister Squad
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Heavy bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Boltgun, Plasma pistol

+ Fast Attack +

Dominion Squad
. Dominion
. Dominion Superior: Bolt pistol, Boltgun, Plasma pistol
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter

Dominion Squad
. Dominion
. Dominion Superior: Bolt pistol, Boltgun, Plasma pistol
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter
. Dominion w/ Special Weapon: Storm bolter

+ Heavy Support +

Exorcist

++ Patrol Detachment (Imperium – Space Marines) ++

+ HQ +

Chaplain: Jump Pack

+ Troops +

Tactical Squad
. 3x Space Marine
. Space Marine Sergeant
. Space Marine w/Heavy Weapon: Heavy bolter

Tactical Squad
. 3x Space Marine
. Space Marine Sergeant
. Space Marine w/Heavy Weapon: Heavy bolter

+ Fast Attack +

Assault Squad
. 5x Space Marine
. Space Marine Sergeant: Power fist
. Space Marine w/Special Weapon: Flamer
. Space Marine w/Special Weapon: Flamer

Assault Squad
. 5x Space Marine
. Space Marine Sergeant: Power fist
. Space Marine w/Special Weapon: Flamer
. Space Marine w/Special Weapon: Flamer

+ Elites +

Relic Contemptor Dreadnought
. Dreadnought melee weapon: Dreadnought combat weapon, Heavy flamer
. Kheres assault cannon

+ Dedicated Transport +

Razorback: Twin assault cannon

Razorback: Twin assault cannon

 

++ Patrol Detachment (T’au Empire) ++

+ HQ +

 Aun’Va: Ethereal Guard, Ethereal Guard

Commander in XV86 Coldstar Battlesuit: High-output burst cannon, Missile pod, 2x MV7 Marker Drone, Shield generator, Stimulant injector

+ Troops +

Strike Team
. Fire Warrior Shas’ui: Pulse rifle
. 9x Fire Warrior w/ Pulse Rifle

Strike Team: 2x MV1 Gun Drone
. Fire Warrior Shas’ui: Pulse rifle
. 7x Fire Warrior w/ Pulse Rifle

+ Elites +

XV95 Ghostkeel Battlesuit: 2x Fusion blaster, Counterfire defence system, Cyclic ion raker, 2x MV5 Stealth Drone, Stimulant injector

XV95 Ghostkeel Battlesuit: 2x Fusion blaster, Counterfire defence system, Cyclic ion raker, 2x MV5 Stealth Drone, Stimulant injector

+ Fast Attack +

Pathfinder Team
. 9x Pathfinder: 9x Markerlight
. Pathfinder Shas’ui: Markerlight

+ Heavy Support +

XV107 R’varna Battlesuit: Advanced targeting system, Stimulant injector

XV88 Broadside Battlesuits: 2x MV8 Missile Drone
. Broadside Shas’ui: 2x High-yield missile pod, 2x Smart missile system, Counterfire defence system

+ Flyer +

AX-5-2 Barracuda: 2x Long-barelled burst cannon, Ion cannon, 2x Missile pod, Seeker missile

 

As the temperature outside hits over 30°, the team and players descend into the equally hot studio to bring you guys another high quality battle report! Setting up the board using the Fallout Zone mat from GAMEMAT.eu along with some ready painted ruins and scatter terrain, we bring you an epic clash between the Imperium and Tau set inside a ruined Imperium city.

 

In the centre of the table we’ve set up the Imperial Statuary, surrounded by a fence line. The Statue acts as an additional objective, worth 1 point to whichever side controls it at the end of the battle. The official rules for the statue from the Rulebook are in use, along with all buildings counting as Ruins. The pipes are treated as barricades for this report.

In the pre-game roll off, T’au won and chose to use the Spearhead Assault deployment map. After deciding which side to set up on, Imperium started by deploying their first unit.

The Blood Raven’s Dreadnought is set up first, as far forward as possible, ready to move up and take control of the middle of the board. The Exorcist and Battle Sisters armed with a Heavy Bolter provide long range back up.

Both Dominion Squads and one Battle Sister squad set up on the left flank, backed up by the Canoness.

The Chaplain and both Assault Squads are placed in Low Orbit.

Saint Celestine and her bodyguard of Geminae Superia overlook the Sisters below. A Blood Ravens Razorback can be seen in the background, packed with a tactical squad. The other one holds the right flank.

Over to the weathered and battle-scarred T’au. It looks as though they’ve been holding this city for quite some time. William set his Barracuda up at the back centre of the table, so that it can zoom around and stay on the board for as long as possible.

Aun’Va along with his Ethereal Guard sit behind the squads of Fire Warriors, ready to provide Invocations of the Elements buffs to nearby units.

The XV107 R’varna Battlesuit stands guard over Aun’va. What an awesome looking model from Forge World.

The Commander and his drones prepare to mark the high priority targets.

Both Ghostkeel Battlesuits infiltrate ahead of the rest of the army.

With T’au having finished setting up first, William decides to take first turn. Jamie and Mark try to Steal the Initiative…

But they fail! So decide to use one of their command points to reroll leaving them on 2 CP.

Mark rolls the dice instead this time, but they still fail to Seize.

Before T’au start their first turn, both Dominion squads make a Vanguard move up the board towards the nearest ruin.

Turn 1 (T’au Empire)

At the start of the Movement phase, Aun’Va invokes both the Storm of Fire and Sense of Stone elemental powers to nearby Infantry and Battlesuit units.

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