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Battle Report (Blood Angels vs Orks)

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++ Outrider Detachment +1CP (Orks) ++

+ HQ +

Zhadsnark Da Ripper

+ Fast Attack +

Warbikers
. Boss Nob on Bike: Choppa
. 5x Warbiker

Warbikers
. Boss Nob on Bike: Choppa
. 5x Warbiker

Warbikers
. Boss Nob on Bike: Choppa
. 5x Warbiker

+ Flyer +

Burna-bommer: Skorcha Missiles, 2x Supa Shoota, Twin Big Shoota

Burna-bommer: Skorcha Missiles, 2x Supa Shoota, Twin Big Shoota

++ Supreme Command Detachment +1CP (Orks) ++

+ HQ +

Boss Snikrot

Ork Mek Boss Buzzgob: Kustom Force Field, Nitnuckle and Lunk

Weirdboy: 3. Da Jump

+ Elites +

Tankbustas
. 5x Tankbusta: 5x Rokkit Launcha

Tankbustas
. 5x Tankbusta: 5x Rokkit Launcha

Tankbustas
. 5x Tankbusta: 5x Rokkit Launcha

+ Lord of War +

Gargantuan Squiggoth: 3x Big Shoota, Supa-Lobba, Supa-Lobba

Here we are, back with another battle report for you all. This time we have the Blood Angles with a biker detachment of Iron Hands, assaulting an Ork encampment. An Inquisitor has crash landed close by and this Imperial contingent are hoping to save him. A big thanks to the team for the opportunity and this awesome table, it really sets the scene for the mission.
The Blood Angles base is full of Imperial crates, newly arrived, no doubt the cause for this Orkish raid. These supplies are crucial as they will allow the Marines to stay well fed and well armed for the foreseeable future. The whole table is just so immersive, it really adds an entire new level to the game, love it!
Here we can see the Inquisitor, the relic for this game. As always we believe that having something more than just a marker really makes the game more enjoyable as you really get sucked in to the lore behind the battle.
Zhadsnark Da Ripper and his boys line up on their bikes to listen to his wise words on smashing and killing….FAST! As the bikers’ excitement grows, they begin to perform burnouts, polluting the immediate area and clouding themselves in a dark cloak of exhaust fumes and smoke.
The towering Squiggoths canopy can be seen poking out from behind the rock formations. This beast, somewhat elegantly (for its size), begins making its way through the Stacks and Tors.
Far over the battlefield, the Orks’ enemies set up their battle-line. The allegiance of Iron Hands and Blood Angles share tactics and plans as the Ork raiding party approach.
The Iron Hands have some bikers of their own, although they are far more calm and collected. Going over their plan intensely before the fight breaks out.
The Blood Angels, Steven and Lawrence, win the roll of to start. These two are known to play the Blood Angles together and are both great creative minds in their own ways. Alas Aaron steals the initiative with a re-roll from a command point!
Turn 1 (Orks)

As movement begins, the behemoth lumbers forth slowly at first but sure to pick up some speed once it sets its weight to motion. A spectacular model, so much detail all over the place!

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