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imperial knights Tag

It was to be the trophy of a generation. Four Imperial Knights had been detected lumbering through a ruined city, likely moving from one battle zone to another. It was in that very same ruined city that a Drukhari Archon and her raiding force had not hours before claimed slaves for the dark city, and treasures for her personal collection. Oh, how the fates had aligned this day to present her with an opportunity for incredible gains.

Quickly, she set up an ambush. The Imperial Knights were slow, and would be forced to move down a centre street lest they risk damaging their metal boxes by charging through crumbling buildings. Her scourges took to the sky, as did some of the heavier units in her force. Eager Kabalite Warriors took to their Venoms and hid amongst the ruins as the Knights approached, their engines running silently, their blasters primed.

She was gambling not only with her own life but with the lives of the pirates and miscreants under her command. Still, none objected to the plan, for they would be bathed with renown if even one of the Mon’keigh sitting inside of those metal monsters could be pulled out and brought back to the Arena alive.

Perhaps she was being greedy, perhaps she should’ve taken to the webway as soon as the Knights’ impressive shadows were spotted lurking in the distance. She knew her splinter weapons would be useless against them. Her planning would have to be precise, her strikes deathly accurate. But what was life without a little risk?

Mission: Beachead

Points: 1750

Deployment: Hammer & Anvil

++ Super-Heavy Detachment +6CP (Imperium - Imperial Knights) ++

Household Choice: Questor Imperialis
. House Hawkshroud

+ Lord of War +

Knight Crusader: Character (Heirloom of the House), Heavy Stubber, Heirloom: Skyshield, Twin Icarus Autocannon
. Avenger Gatling Cannon w/ Heavy Flamer: Avenger Gatling Cannon, Heavy Flamer
. Rapid-Fire Battle Cannon w/ Heavy Stubber: Heavy Stubber, Rapid-Fire Battle Cannon

Knight Gallant: Character (Exalted Court), Heavy Stubber, Ironstorm Missile Pod, Reaper Chainsword, Thunderstrike gauntlet, Warlord Trait: Landstrider

Knight Paladin: Character (Knight Lance), Heavy Stubber, Heirloom: Sanctuary, Reaper Chainsword, Warlord, Warlord Trait: Ion Bulwark
. Rapid-Fire Battle Cannon w/ Heavy Stubber: Heavy Stubber, Rapid-Fire Battle Cannon

Knight Warden: Character (Heirloom of the House), Heavy Stubber, Heirloom: Endless Fury, Stormspear Rocket Pod, Thunderstrike gauntlet
. Avenger Gatling Cannon w/ Heavy Flamer: Avenger Gatling Cannon, Heavy Flamer

++ Battalion Detachment +5CP (Aeldari - Drukhari) ++

Detachment Attribute
. Kabal of the Black Heart+ HQ +Archon: Blast Pistol, Huskblade, Labyrinthine Cunning, Phantasm Grenade Launcher, Warlord (Archon)
. Writ of the Living MuseArchon: Blast Pistol, Huskblade, Phantasm Grenade Launcher
. The Helm of Spite + Troops + Kabalite Warriors
. 3x Kabalite Warrior
. Kabalite Warrior with special weapon: Blaster
. Sybarite: Agoniser, Phantasm Grenade Launcher, Splinter RifleKabalite Warriors
. 3x Kabalite Warrior
. Kabalite Warrior with special weapon: Blaster
. Sybarite: Phantasm Grenade Launcher, Splinter RifleKabalite Warriors
. 3x Kabalite Warrior
. Kabalite Warrior with special weapon: Blaster
. Sybarite: Phantasm Grenade Launcher, Splinter RifleKabalite Warriors
. 3x Kabalite Warrior
. Kabalite Warrior with special weapon: Blaster
. Sybarite: Phantasm Grenade Launcher, Splinter RifleKabalite Warriors
. 3x Kabalite Warrior
. Kabalite Warrior with special weapon: Blaster
. Sybarite: Agoniser, Phantasm Grenade Launcher, Splinter Rifle

+ Heavy Support +

Ravager: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon

Ravager: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon

Reaper

+ Flyer +

Voidraven: Two void lances, Voidraven Missiles

+ Dedicated Transport +

Venom: Splinter Cannon, Splinter Cannon

Venom: Splinter Cannon, Splinter Cannon

Venom: Splinter Cannon, Splinter Cannon

Venom: Splinter Cannon, Splinter Cannon

Venom: Splinter Cannon, Splinter Cannon

++ Outrider Detachment +1CP (Aeldari - Drukhari) ++

Detachment Attribute
. Cult of the Red Grief

+ HQ +

Succubus: Archite Glaive, Blast Pistol, Hyper-swift Reflexes, Painbringer (Combat Drug)
. The Blood Glaive

+ Fast Attack +

Scourges
. Scourge with Special / Heavy weapon: Haywire blaster
. Scourge with Special / Heavy weapon: Haywire blaster
. Scourge with Special / Heavy weapon: Haywire blaster
. Scourge with Special / Heavy weapon: Haywire blaster
. Solarite: Shardcarbine

Scourges
. Scourge with Special / Heavy weapon: Haywire blaster
. Scourge with Special / Heavy weapon: Haywire blaster
. Scourge with Special / Heavy weapon: Haywire blaster
. Scourge with Special / Heavy weapon: Haywire blaster
. Solarite: Shardcarbine

Scourges
. Scourge with Special / Heavy weapon: Blaster
. Scourge with Special / Heavy weapon: Blaster
. Scourge with Special / Heavy weapon: Blaster
. Scourge with Special / Heavy weapon: Blaster
. Solarite: Shardcarbine

Warhorns blared across the blasted land, shaking the very earth loose. Titanic feet thundered, cracking the ground beneath them. There was no need for subtlety here, for the enemy knew of their approach. No. The Castellan in command of the Knights force wanted instead to intimidate, to strike fear into the hearts of his foe.

It did not matter to him that his foe had no heart. That his foe had only metal where there should have been flesh. That his foe could not be shaken in this way. This was how battles had been fought for millennia. First you sound the drums of war, then you dance to the beat with Stubbers and Battle Cannons.

Across from the monstrous, lumbering line of Imperial Knights—their target—stood a dark monument crackling with green energy. A Monolith to the ancient enemy, the Necrons. The sky above the edifice was dark and sinister, black clouds swirling around a beam of light shooting into the heavens.

Beneath the Monolith, a legion of undead, mechanical warriors stood stoically against the march of the Imperial Knights. Thunder grumbled overhead. Arcs of lightning flashed, illuminating their metallic armour in ethereal shades of green. These warriors did not move. They did not flinch. They did not balk at the advancing Imperial forces. Instead they waited, standing as still as statues, their eyes hollow and dead.

Until the Overlord began to move.

His steps were slow, deliberate. He moved to the frontlines, a tattered cloak billowing behind him. His eyes burned with fiery, green light; defiant against the war machines encroaching on his domain. Slowly he raised the orb held in his hand, and he stared into its dark surface. By his will, the orb sparked to life, green whips of energy rippling out from inside.

Once again, he looked to the Knights, all the while slowly raising the orb in his hand. Behind him, a sea of dark eyes suddenly shone bright green, and the warriors in perfect synchronicity leveled their weapons as, around them, from underground, more mechanical constructs begun to rise.

Points: 1750

Mission: Resupply Drop (CA17)

Deployment: Frontline Assualt

++ Super-Heavy Detachment +6CP (Imperium - Imperial Knights) ++

Household Choice: Questor Mechanicus
. House Raven

+ Lord of War +

Armiger Warglaives
. Armiger Warglaive: Meltagun

Armiger Warglaives
. Armiger Warglaive: Meltagun

Knight Errant: Heavy Stubber, Reaper Chainsword, Thermal Cannon

Knight Paladin: Heavy Stubber, Thunderstrike gauntlet
. Rapid-Fire Battle Cannon w/ Heavy Stubber: Heavy Stubber, Rapid-Fire Battle Cannon

Knight Valiant: Character (Knight Lance), Heirloom: The Helm Dominatus, Warlord, Warlord Trait: Ion Bulwark
. One Siegebreaker Cannon and Four Shieldbreaker Missiles: 4x Shieldbreaker Missile, Twin Siegebreaker Cannon

++ Battalion Detachment +5CP (Necrons) ++

Dynasty Choice
. Dynasty: Sautekh

+ HQ +

Orikan the Diviner

Overlord: Resurrection Orb, Warscythe

+ Troops +

Immortals: 10x Immortal, Tesla Carbine

Necron Warriors: 18x Necron Warrior

Necron Warriors: 10x Necron Warrior

+ Elites +

Triarch Stalker: Heat Ray

++ Outrider Detachment +1CP (Necrons) ++

Dynasty Choice
. Dynasty: Sautekh

+ HQ +

Destroyer Lord: Artefact: The Veil of Darkness, Resurrection Orb, Warlord, Warscythe

+ Fast Attack +

Destroyers
. 6x Destroyer: 6x Gauss Cannon

Destroyers
. 6x Destroyer: 6x Gauss Cannon

Tomb Blades
. Tomb Blade: Shadowloom
. . Two Gauss Blasters: 2x Gauss Blaster
. Tomb Blade: Shadowloom
. . Two Gauss Blasters: 2x Gauss Blaster
. Tomb Blade: Shadowloom
. . Two Gauss Blasters: 2x Gauss Blaster
. Tomb Blade: Shadowloom
. . Two Gauss Blasters: 2x Gauss Blaster
. Tomb Blade: Shadowloom
. . Two Gauss Blasters: 2x Gauss Blaster

SN Battle Reports would like to welcome you, the reader, to another battle, which is shaping up to be an incredible read. Duking it out on the battlefield today are two SN generals; Julian, who will be using the Imperial Knights, and Chris with a very strong Necron force. As always, it is exciting to see the Imperial Knights in action at the Studio, as well as the Necrons. To top it all off, the battle will take place in an ancient Necron city, the primeval setting riddled with monolithic structures and tombs, reserved for their mightiest heroes and warriors. This has now become my personal favourite battlemat and terrain setup, as it all ties in perfectly with both the army, and the narrative!
Invading the ancient city, a warband of Imperial Knights lead by a Knight Valiant begin their first steps onto unknown territory. A Knight Errant deploys centrally, flanked by two Armiger Warglaives, the smaller and nimbler of the Knights looking to establish a forward perimeter early on in the battle, giving the larger and bulkier Knights the time necessary to move closer to their targets.