Episode 3 – The Ambush (Narrative)
The third instalment of the SN Narrative Campaign is here! Featuring the epic clash between the Blood Angels and the Chaos Warband – The Children of the Neverborn! Follow Chaplain Azeos and Captain Carmillus with their Brothers as they race to conceal the chapters dark secret.
Find out what happens in this climatic episode of another saga in the history of the Blood Angels Chapter!
Welcome to SN Battle Reports 3rd episode of The Children of the Neverborn narrative campaign! Special thanks again to Steve Joll from New Zealand for the incredible voice over narration at the start of this bloody tale of bitter conflict and wild gambits as we enter mission Three – The Ambush! Will the Children of the Neverborn seek revenge? Will they locate their secret prize? Will they be victorious? Join us as this epic story unfolds...
Ultramarines vs Crimson Fists
"The sudden order shook the entire Ultramarines command deck.
***PRIORITY ORDERS RECEIVED***
***PREPARE STRIKE FORCE GAMMA FOR IMMEDIATE DEPLOYMENT***
***NEW TARGETS IDENTIFIED FOR EXTERMINATION***
***CRIMSON FIST STRIKE FORCE THETA***
From the bridge of the Battle Barge Unifying Might, Brother Captain Orellus had been conducting a Cleanse and Capture campaign that raged across the planet Embus. Though it was little more than a blasted desert, a roasting rock of little importance to the Imperium, the Ultramarines had pledged an oath to the Emperor to hunt purge the alien, the mutant, and the heretic, wherever it breeds. To abandon even the most Emperor-forsaken place was to forfeit the right to call yourself a son of Ultramar.
On the planet below, blasphemous whispers moved swiftly across its sandy plains, spreading madness among the population. The Ultramarines surgical strikes had sealed many pockets of chaos activity, each drop helping to make the planet that little bit safer. They had not asked the Crimson Fists for assistance, but their arrival had coincided with increased Chaos activity on the surface, and so their aid was not unwelcomed… or questioned.
When the order to engage the Crimson Fists came through, questions arose, but they went unanswered. The order was unequivocal, urgent, and final. Deploy. Engage. Exterminate. The Crimson Fists position was well fortified, Orellus knew. These weren’t bloodthirsty humans armed with whatever they could find, nor were they minor Daemons fresh from the warp. On the planet below was a contingent of Primaris Space Marines. Crimson Fists. Sons of Dorn. There would be casualties, there would be bloodshed.
But the order was final.
Emperor, protect us all."
Deployment: Frontline Assault
Mission: Four Pillars
Points: 1750

++ Battalion Detachment +5CP (Imperium - Space Marines) ++
**Chapter Selection**: Crimson Fists, Imperial Fists Successor
+ HQ +
Captain: Jump Pack, Power fist, Storm shield, Stratagem: Hero of the Chapter, The Imperium's Sword
Pedro Kantor
+ Troops +
Intercessor Squad: Stalker Bolt Rifle
. 9x Intercessor
. Intercessor Sergeant
Intercessor Squad: Stalker Bolt Rifle
. 4x Intercessor
. Intercessor Sergeant
Scout Squad: 5x Camo cloak
. Scout Sergeant: Bolt pistol, Sniper rifle
. 4x Scout w/Sniper Rifle: 4x Sniper rifle
+ Elites +
Primaris Ancient
+ Heavy Support +
Contemptor Mortis Dreadnought
. Two twin lascannons: 2x Twin lascannon
++ Battalion Detachment +5CP (Imperium - Space Marines) ++
+ HQ +
Chaplain: 2. Catechism of Fire, 4. Mantra of Strength, Fist of Terra, Hand of Dorn, Jump Pack, Litany of Hate, Power fist, Refuse to Die, Stratagem: Hero of the Chapter, Stratagem: Sentinel of Terra, Strategem: Master of Sanctity, Warlord
Primaris Lieutenants
. Primaris Lieutenant: Master-crafted stalker bolt rifle
+ Troops +
Intercessor Squad: Stalker Bolt Rifle
. 4x Intercessor
. Intercessor Sergeant
Intercessor Squad: Stalker Bolt Rifle
. 4x Intercessor
. Intercessor Sergeant
Intercessor Squad: Stalker Bolt Rifle
. 4x Intercessor
. Intercessor Sergeant
+ Heavy Support +
Contemptor Mortis Dreadnought
. Two twin lascannons: 2x Twin lascannon
Relic Leviathan Dreadnought: 2x Heavy flamer, 3x Hunter-killer missile, Storm cannon array, Storm cannon array

++ Battalion Detachment +5CP (Imperium - Space Marines) ++
**Chapter Selection**: Ultramarines
+ HQ +
Chaplain: 2. Catechism of Fire, Combi-flamer, Jump Pack, Litany of Hate
Chief Librarian Tigurius: 1) Precognition, 2) Scryer's Gaze, 3) Telepathic Assault
+ Troops +
Infiltrator Squad: 4x Infiltrator, Infiltrator Sergeant
Intercessor Squad: Stalker Bolt Rifle
. 9x Intercessor
. Intercessor Sergeant
Intercessor Squad: Stalker Bolt Rifle
. 9x Intercessor
. Intercessor Sergeant
+ Elites +
Primaris Ancient: Seal of Oath
Victrix Honour Guard: Victrix Honour Guard, Victrix Honour Guard
++ Super-Heavy Auxiliary Detachment (Imperium - Space Marines) ++
**Chapter Selection**: Ultramarines
+ Lord of War +
Roboute Guilliman: Warlord
++ Spearhead Detachment +1CP (Imperium - Space Marines) ++
+ HQ +
Captain in Phobos Armour: Camo cloak, Master-crafted instigator bolt carbine, The Sanctic Halo
+ Heavy Support +
Contemptor Mortis Dreadnought
. Two twin lascannons: 2x Twin lascannon
Contemptor Mortis Dreadnought
. Two twin lascannons: 2x Twin lascannon
Eliminator Squad
. Eliminator Sergeant: Bolt sniper rifle, Camo cloak
. 2x Eliminator with Bolt Sniper: 2x Bolt sniper rifle, 2x Camo cloak
Eliminator Squad
. Eliminator Sergeant: Bolt sniper rifle, Camo cloak
. 2x Eliminator with Bolt Sniper: 2x Bolt sniper rifle, 2x Camo cloak

Ravenguard vs Red Corsairs
The Warp. A blasted, hellish thing if ever there was one. We rely on it in order to reach distant stars upon which we may shine the Emperor’s light. And yet, dwelling within it, the foulest of creatures writhe and breed and spread their filth. They infect all they touch, turning good souls into tattered abominations hell-bent on the annihilation of everything that doesn’t stink like they do.
I can smell their stink now. Treading as I do upon this Emperor-forsaken world, my bolt rifle gripped tightly in my hands, I anticipate my encounter with my foe. My brothers stand with me, able warriors to the last. We are warriors. We are Raptors. Like predators in a vast and starry jungle, we have hunted down our prey across entire sectors, closing in on the watering hole at which they feel most complacent.
They call themselves the Red Corsairs. They are renegades, despoilers, moving from planet to planet, raiding and pillaging as they go. They fight like the Drukhari, using speed and misdirection to their advantage. And yet, they are a legion of Adeptus Astartes, and so they think as we do. They wear their power armour as if it were a second skin. They fill their ranks with blasphemous machines and daemon engines. With their enhanced senses and transhuman physiologies, they are formidable foes.
The most challenging game… but game nonetheless.
My brothers take their positions. We are the vanguard, scouting ahead of the rest of the force, scouting the enemy position and identifying their strongest and weakest points. Above us, drop pods are ready to fall like meteors. I give the order to the battle barge in orbit. Commence drop sequence.
It is the last order I give. I feel the lightning claws rip through my armour, my skin, my bones and organs like I was naked. The pain is sudden and hot, then deathly cold. Staring down, I see the tips of the blades protruding from my chest. They’re soaked in blood and crackling with energy. Around me, the rest of my squad has fallen. We were not as well hidden as we had thought, or had been led to believe.
First blood has been spilled, and now the game can begin.
Points: 1750
Mission: Four Pillars
Deployment: Search & Destroy

++ Spearhead Detachment +1CP (Chaos - Chaos Space Marines) ++
Legion: Red Corsairs
Specialist Detachment: Soulforged Pack
+ HQ +
Daemon Prince with Wings: Hellforged sword, Intoxicating Elixir, Reaver Lord Artefact, Warp bolter, Wings
Slaanesh
Lord Discordant on Helstalker: Baleflamer, Mark of Slaanesh, Master of the Soulforges, Mecha-serpents
Helstalker: Techno-virus injector
+ Troops +
Chaos Cultists: Mark of Slaanesh
10x Chaos Cultist w/ Autogun
16x Chaos Cultist w/ autopistol and brutal assault weapon
Chaos Cultist w/ special weapon: Heavy stubber
Cultist Champion: Shotgun
+ Heavy Support +
Hellforged Leviathan Dreadnought: 2x Butcher cannon array, 2x Hellflamer, No Chaos Mark
Maulerfiend: Lasher tendrils, Mark of Slaanesh
Maulerfiend: Lasher tendrils, Mark of Slaanesh
Venomcrawler: Mark of Slaanesh
++ Battalion Detachment +5CP (Chaos - Chaos Space Marines) ++
+ HQ +
Dark Apostle: Benediction of Darkness, Mark of Tzeentch, Mutating Invocation,Dark Disciples: 2x Dark Disciple
Huron Blackheart: Prescience, Reaver Lord, Warlord
+ Troops +
Chaos Space Marines: Icon of Wrath, Mark of Khorne
Aspiring Champion: Bolt pistol, Chainaxe
11x Marine w/ Chainsword
Chaos Space Marines: Mark of Slaanesh
Aspiring Champion: Bolt pistol, Boltgun
3x Marine w/ Boltgun
Marine w/ heavy weapon: Lascannon
Chaos Space Marines: Mark of Slaanesh
Aspiring Champion: Bolt pistol, Boltgun
3x Marine w/ Boltgun
Marine w/ heavy weapon: Lascannon

++ Spearhead Detachment +1CP (Imperium - Space Marines) ++
**Chapter Selection**: Master Artisans, Raptors, Raven Guard, Stealthy
+ HQ +
Librarian: 2) Enveloping Darkness, 3) Null Zone, Force stave
+ Heavy Support +
Centurion Devastator Squad
Centurion: Grav-cannon and grav-amp, Hurricane bolter
Centurion: Centurion missile launcher, Grav-cannon and grav-amp
Centurion Sergeant: Centurion missile launcher, Grav-cannon and grav-amp
Devastator Squad
Space Marine Sergeant
x4 Space Marine w/Heavy Weapon: Grav-cannon and grav-amp
Devastator Squad
Space Marine Sergeant
x4 Space Marine w/Heavy Weapon: Grav-cannon and grav-amp
++ Battalion Detachment +5CP (Imperium - Space Marines) ++
+ HQ +
Captain: Chainsword, Jump Pack, Shadowmaster, Storm bolter, Teeth of Terra
Lias Issodon: Master of Ambush, Warlord
+ Troops +
Infiltrator Squad: 4x Infilltrator, Infiltrator Sergeant
Intercessor Squad: Bolt rifle
. 4x Intercessor
. Intercessor Sergeant
Intercessor Squad: Bolt rifle
4x Intercessor
Intercessor Sergeant
Scout Squad: 8x Camo cloak
Scout Sergeant: Bolt pistol, Sniper rifle
7x Scout w/Sniper Rifle: 8x Sniper rifle
+ Elites +
Aggressor Squad: 2x Aggressor, Aggressor Sergeant
Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher
Centurion Assault Squad
Centurion: Hurricane bolter
Meltaguns: 2x Meltagun
Centurion: Hurricane bolter
Meltaguns: 2x Meltagun
Centurion Sergeant: Hurricane bolter
Meltaguns: 2x Meltagun
+ Dedicated Transport +
Drop Pod: Storm bolter
Drop Pod: Storm bolter

Drukhari vs Imperial Knights
It was to be the trophy of a generation. Four Imperial Knights had been detected lumbering through a ruined city, likely moving from one battle zone to another. It was in that very same ruined city that a Drukhari Archon and her raiding force had not hours before claimed slaves for the dark city, and treasures for her personal collection. Oh, how the fates had aligned this day to present her with an opportunity for incredible gains.
Quickly, she set up an ambush. The Imperial Knights were slow, and would be forced to move down a centre street lest they risk damaging their metal boxes by charging through crumbling buildings. Her scourges took to the sky, as did some of the heavier units in her force. Eager Kabalite Warriors took to their Venoms and hid amongst the ruins as the Knights approached, their engines running silently, their blasters primed.
She was gambling not only with her own life but with the lives of the pirates and miscreants under her command. Still, none objected to the plan, for they would be bathed with renown if even one of the Mon’keigh sitting inside of those metal monsters could be pulled out and brought back to the Arena alive.
Perhaps she was being greedy, perhaps she should’ve taken to the webway as soon as the Knights’ impressive shadows were spotted lurking in the distance. She knew her splinter weapons would be useless against them. Her planning would have to be precise, her strikes deathly accurate. But what was life without a little risk?
Mission: Beachead
Points: 1750
Deployment: Hammer & Anvil

++ Super-Heavy Detachment +6CP (Imperium - Imperial Knights) ++
Household Choice: Questor Imperialis
. House Hawkshroud
+ Lord of War +
Knight Crusader: Character (Heirloom of the House), Heavy Stubber, Heirloom: Skyshield, Twin Icarus Autocannon
. Avenger Gatling Cannon w/ Heavy Flamer: Avenger Gatling Cannon, Heavy Flamer
. Rapid-Fire Battle Cannon w/ Heavy Stubber: Heavy Stubber, Rapid-Fire Battle Cannon
Knight Gallant: Character (Exalted Court), Heavy Stubber, Ironstorm Missile Pod, Reaper Chainsword, Thunderstrike gauntlet, Warlord Trait: Landstrider
Knight Paladin: Character (Knight Lance), Heavy Stubber, Heirloom: Sanctuary, Reaper Chainsword, Warlord, Warlord Trait: Ion Bulwark
. Rapid-Fire Battle Cannon w/ Heavy Stubber: Heavy Stubber, Rapid-Fire Battle Cannon
Knight Warden: Character (Heirloom of the House), Heavy Stubber, Heirloom: Endless Fury, Stormspear Rocket Pod, Thunderstrike gauntlet
. Avenger Gatling Cannon w/ Heavy Flamer: Avenger Gatling Cannon, Heavy Flamer

++ Battalion Detachment +5CP (Aeldari - Drukhari) ++
Detachment Attribute
. Kabal of the Black Heart+ HQ +Archon: Blast Pistol, Huskblade, Labyrinthine Cunning, Phantasm Grenade Launcher, Warlord (Archon)
. Writ of the Living MuseArchon: Blast Pistol, Huskblade, Phantasm Grenade Launcher
. The Helm of Spite + Troops + Kabalite Warriors
. 3x Kabalite Warrior
. Kabalite Warrior with special weapon: Blaster
. Sybarite: Agoniser, Phantasm Grenade Launcher, Splinter RifleKabalite Warriors
. 3x Kabalite Warrior
. Kabalite Warrior with special weapon: Blaster
. Sybarite: Phantasm Grenade Launcher, Splinter RifleKabalite Warriors
. 3x Kabalite Warrior
. Kabalite Warrior with special weapon: Blaster
. Sybarite: Phantasm Grenade Launcher, Splinter RifleKabalite Warriors
. 3x Kabalite Warrior
. Kabalite Warrior with special weapon: Blaster
. Sybarite: Phantasm Grenade Launcher, Splinter RifleKabalite Warriors
. 3x Kabalite Warrior
. Kabalite Warrior with special weapon: Blaster
. Sybarite: Agoniser, Phantasm Grenade Launcher, Splinter Rifle
+ Heavy Support +
Ravager: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon
Ravager: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon
Reaper
+ Flyer +
Voidraven: Two void lances, Voidraven Missiles
+ Dedicated Transport +
Venom: Splinter Cannon, Splinter Cannon
Venom: Splinter Cannon, Splinter Cannon
Venom: Splinter Cannon, Splinter Cannon
Venom: Splinter Cannon, Splinter Cannon
Venom: Splinter Cannon, Splinter Cannon
++ Outrider Detachment +1CP (Aeldari - Drukhari) ++
Detachment Attribute
. Cult of the Red Grief
+ HQ +
Succubus: Archite Glaive, Blast Pistol, Hyper-swift Reflexes, Painbringer (Combat Drug)
. The Blood Glaive
+ Fast Attack +
Scourges
. Scourge with Special / Heavy weapon: Haywire blaster
. Scourge with Special / Heavy weapon: Haywire blaster
. Scourge with Special / Heavy weapon: Haywire blaster
. Scourge with Special / Heavy weapon: Haywire blaster
. Solarite: Shardcarbine
Scourges
. Scourge with Special / Heavy weapon: Haywire blaster
. Scourge with Special / Heavy weapon: Haywire blaster
. Scourge with Special / Heavy weapon: Haywire blaster
. Scourge with Special / Heavy weapon: Haywire blaster
. Solarite: Shardcarbine
Scourges
. Scourge with Special / Heavy weapon: Blaster
. Scourge with Special / Heavy weapon: Blaster
. Scourge with Special / Heavy weapon: Blaster
. Scourge with Special / Heavy weapon: Blaster
. Solarite: Shardcarbine
Craftworlds vs Crimson Fists
The Farseer turned her eyes up to watch drop pods burn holes in the atmosphere like falling stars. The humans had come in force, likely responding to the same threat, even if she and her forces would likely become their first target. They were fools. Fools that had doomed themselves just as much as they had the rest of this planet, but they had no way of knowing that. Their minds, though altered, were mere children’s minds in comparison to that of the Aeldari.
Engaging them on the field was a risk, but it was one they would have to take if their mission was to succeed. The planet, the sector, perhaps even their very Craftworld depended on it.
She hurried, scurrying across the barren waste as fast as she could, relaying orders to her forces and preparing them for battle. Waves of Aeldari clad in yellow and purple, Iyanden colours, rallied at her call; Rangers taking their positions, Guardians preparing their shuriken catapults, Hemlock Wraithfighters taking to the skies and maintaining a tight formation overhead.
As the Astartes drop pods and Storm Ravens began to smash and land into the earth, shaking the ground and sending cracks rippling along the surface, the Farseer reached her webway portal. She stood before it, stretching her mind through the portal itself and sending her consciousness to the other side. There, sitting dormant on the other side, waiting for her call, the great monster stirred. She hadn’t wanted to wake it, had hoped she would not need to, but the hour was growing short, and they would not be able to defeat the Astartes without help.
Slowly, guided by the Farseer’s ethereal touch, the Wraith Knight ambled through the webway, arriving with a flash of light at the mouth of the portal. The towering construct turned its head low to regard its Farseer, bowed, and then gave its attention to the advancing humans. They were moving quickly, spots of blue amidst the red, barren landscape.
They would break themselves against the Aeldari here. Otherwise many more lives would be lost.
Mission: Custom Mission
Points: 2000
Deployment: Hammer & Anvil

++ Battalion Detachment +5CP (Aeldari - Craftworlds) ++
Craftworld Attribute: Iyanden: Stoic Endurance
+ HQ +
Farseer: 2. Doom, 3. Fortune, Shuriken Pistol, Witchblade
Spiritseer: 4. Protect/Jinx, Shuriken Pistol
. Psytronome of Iyanden
Wraithseer: 5: Mark of the Incomparable Hunter, Craftworlds Warlord, D-cannon
+ Troops +
Guardian Defenders: 20x Guardian Defender
. Guardian Heavy Weapons Platform: Shuriken Cannon
. Guardian Heavy Weapons Platform: Shuriken Cannon
Rangers: 5x Ranger
Rangers: 5x Ranger
+ Elites +
Wraithguard: D-scythe, 5x Wraithguard
Wraithguard: D-scythe, 5x Wraithguard
+ Heavy Support +
War Walkers
. War Walker: Starcannon, Starcannon
War Walkers
. War Walker: Starcannon, Starcannon
Wraithlord: Flamer, Flamer, Ghostglaive
+ Dedicated Transport +
Wave Serpent: Shuriken Cannon, Twin Shuriken Cannon
Wave Serpent: Shuriken Cannon, Twin Shuriken Cannon
++ Super-Heavy Auxiliary Detachment (Aeldari - Craftworlds) ++
+ Lord of War +
Wraithknight: Starcannon, Starcannon, Titanic Ghostglaive and Scattershield

++ Battalion Detachment +5CP (Imperium - Space Marines) ++
**Chapter Selection**: Crimson Fists
+ HQ +
Captain: Jump Pack, Power fist, Storm shield, The Fist of Vengeance, The Imperium's Sword, Warlord
Primaris Lieutenants
. Primaris Lieutenant: Master-crafted auto bolt rifle
+ Troops +
Intercessor Squad: Bolt rifle
. 4x Intercessor
. Intercessor Sergeant
Intercessor Squad: Bolt rifle
. 4x Intercessor
. Intercessor Sergeant
Scout Squad: Camo cloak
. Scout Sergeant: Bolt pistol, Boltgun
. 3x Scout w/Boltgun
. Scout w/Heavy Weapon: Heavy bolter
. Scout w/Sniper Rifle: Sniper rifle
Scout Squad: Camo cloak
. Scout Sergeant: Bolt pistol, Boltgun
. 3x Scout w/Boltgun
. Scout w/Heavy Weapon: Heavy bolter
. Scout w/Sniper Rifle: Sniper rifle
+ Elites +
Terminator Assault Squad
. Terminator Sergeant
. . Thunder Hammer & Storm Shield: Storm shield, Thunder hammer
. 4x Terminator w/THSS: 4x Storm shield, 4x Thunder hammer
+ Heavy Support +
Hellblaster Squad: Plasma incinerator
. 7x Hellblaster
. Hellblaster Sergeant: Bolt pistol
Hellblaster Squad: Plasma incinerator
. 7x Hellblaster
. Hellblaster Sergeant: Bolt pistol
++ Vanguard Detachment +1CP (Imperium - Space Marines) ++
+ HQ +
Primaris Lieutenants
. Primaris Lieutenant: Master-crafted auto bolt rifle
+ Elites +
Aggressor Squad: 2x Aggressor, Aggressor Sergeant
. Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher
Aggressor Squad: 2x Aggressor, Aggressor Sergeant
. Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher
Primaris Ancient
Relic Contemptor Dreadnought: 2x Twin lascannon
Relic Contemptor Dreadnought: 2x Twin lascannon
Dark Angels vs Death Guard
Carac Ty-Balt stared up at the central mosaic, it depicted those of his own kind, fellow Deathwing Terminators of the Dark Angels Chapter, striking down a colossal, heretical daemon. The colours within the panes washed his bone-white armour in hues of crimson and green.
The vast chamber of cold steel was dark, save for the illumination of the mosaic, that shone into the central dias of the room. Carac watched the procession of Ecclesiarchy, their censer bearers filling the air with an aroma of warm spices, as they gave prayers to the Emperor and spoke aloud the Rites of Banishment around the gathered towering knights. The Terminators stood silently, paying heed to the importance of the moment, the rites being performed, each knew what they faced on the planet's surface below.
‘Brothers!’ Carac yelled out to his fellow elite of the Dark Angels, he pointed his power sword up at the floor-to-ceiling mosaic, highlighting his ancient brothers, imortalised in past deeds of heroism.
‘For the Emperor, for the Lion and for the Chapter, we purge the heretic in their name!’
The gathered Deathwing raised their weapons in unison, arcs of light sprang out above them, as the teleportarium from below came to life. Carac’s thoughts stayed with the mosaic, hoping to replicate it’s honour.
They were coming for the heretics, to deliver the Emperor’s justice.
Mission: Cut off the Head
Points: 1500
Deployment: Search & Destroy

++ Vanguard Detachment +1CP (Imperium - Dark Angels) ++
+ HQ +
Belial
. Sword of Silence & Storm Bolter
+ Elites +
Deathwing Ancient: 5. Master of Maneuver, Warlord
. Shroud of Heroes
. Thunder Hammer & Storm Shield: Storm shield, Thunder hammer
Deathwing Champion
Deathwing Knights
. 4x Deathwing Knight: 4x Storm shield
. Knight Master: Storm shield
++ Vanguard Detachment +1CP (Imperium - Dark Angels) ++
+ HQ +
Librarian in Terminator Armor: 1) Mind Worm, 2) Aversion, Force stave
+ Elites +
Deathwing Terminator Squad
. Deathwing Sergeant: Storm Bolter & Power Sword
. Deathwing Terminator: Chainfist, Plasma cannon
. Deathwing Terminator: Power fist, Storm bolter
. Deathwing Terminator: Power fist, Storm bolter
. Deathwing Terminator: Power fist, Storm bolter
Deathwing Terminator Squad
. Deathwing Sergeant: Storm Bolter & Power Sword
. Deathwing Terminator: Cyclone missile launcher, Power fist, Storm bolter
. Deathwing Terminator: Power fist, Storm bolter
. Deathwing Terminator: Power fist, Storm bolter
. Deathwing Terminator: Power fist, Storm bolter
Deathwing Terminator Squad
. Deathwing Sergeant: Storm Bolter & Power Sword
. Deathwing Terminator: Heavy flamer, Power fist
. Deathwing Terminator: Power fist, Storm bolter
. Deathwing Terminator: Power fist, Storm bolter
. Deathwing Terminator: Power fist, Storm bolter
Dreadnought: Missile launcher, Twin lascannon
Dreadnought: Missile launcher, Twin lascannon

++ Battalion Detachment +5CP (Chaos - Death Guard) ++
+ HQ +
Daemon Prince of Nurgle: 1. Miasma of Pestilence, 6. Arch-Contaminator, Hellforged sword, Plague spewer, The Suppurating Plate, Warlord
Lord of Contagion: Plaguereaper
+ Troops +
Plague Marines
. Plague Champion
. . Codex: Bolt pistol, Plague knife, Power fist
. 14x Plague Marine w/ boltgun
Poxwalkers: 10x Poxwalker
Poxwalkers: 10x Poxwalker
+ Elites +
Deathshroud Terminators
. Deathshroud Champion: Manreaper, 2x Plaguespurt gauntlets
. 2x Deathshroud Terminator: 2x Manreaper
++ Vanguard Detachment +1CP (Chaos - Death Guard) ++
+ HQ +
Malignant Plaguecaster: 4. Blades of Putrefaction, 6. Curse of the Leper
+ Elites +
Blightlord Terminators
. Blightlord Champion: Bubotic Axe, Combi-bolter
. Blightlord Terminator: Blight launcher, Bubotic Axe
. Blightlord Terminator: Bubotic Axe, Combi-bolter
. Blightlord Terminator: Bubotic Axe, Combi-bolter
. Blightlord Terminator: Flail of Corruption
Blightlord Terminators
. Blightlord Champion: Balesword, Combi-bolter
. Blightlord Terminator: Balesword, Blight launcher
. Blightlord Terminator: Balesword, Combi-bolter
. Blightlord Terminator: Balesword, Combi-bolter
. Blightlord Terminator: Flail of Corruption
Helbrute: Twin lascannon
. Helbrute fist: Heavy flamer
Orks vs Astra Militarum
A haphazard industrial sprawl towered over the bleak landscape spewing copious amounts of thick, oily smoke into the sky where it blotted out the sun in an ever-present polluted gloaming. The ramshackle nature of the complex gave the impression that a cyclopean fist had scooped up several mighty Adeptus Mechanicus manufactora only to hurl them with great force into the ground leaving a twisted mass of metal beyond all practical use. Yet the smoke and clamurous sound of industry betrayed the facilities operational status. The brave men of the Cadian 421st Shock Regiment advanced in open order towards their objective, heavy armour rumbling amidst their ranks, bayonets fixed and fingers tapping on trigger guards. It was the 38th day of the grand offensive that command had launched to drive the Orks into the acid sea and all signs pointed towards an Imperial victory. Casualties amongst the Astra Militarum were a mere 600,000 men lost, well within the Adeptus Munitorums projections and the 421st was advancing an incredible 12 miles a day, the mood amongst the Guardsmen was almost jovial, many joked they would be embarking on the next crusade within weeks though faced with the mountain of scrap that stood in their way many fell into grim silence. Despite the gains the Orks challenged the Imperium’s dominance of the sky, hundreds of fighta bombaz strafed and bombed the advancing regiments whilst dakka jets fought huge dog fights with Imperial thunderbolts and lightning interceptors. Such was the scale of the threat posed by the xenos airforces that the whole 421st had been retasked to capture or neutralise the main Ork airbase though in reality it had more in common with a forge fane of the Adeptus Mechanicus. Within the metal mountains twisted bowels hundreds of Meks fashioned warmachines of every conceivable type from the aforementioned aircraft to walkers, tanks, buggies and, most alarming of all, the initial assembly stages of several stompas. A sudden peal of thunder heralded the commencement of the Cadian preparatory bombardment. 200 earthshakers and medusas roared as one sending tons of ordnance arcing overhead to crash into the Mek fortress' flanks which was soon covered with dozens of fiery explosions. Huge sections of the complexes exterior began to collapse under the furious onslaught of the Astra Militarum’s artillery leaving gaping rents in its structure that spewed flames and smoke. The steady advance continued even as the Cadian armour lent its weight to the firestorm. The whine of overtaxed jet engines could be discerned as the Orks took to the skies to defend their base, dozens of crude yet effective flying machines rising quickly from the flames and making straight for the Cadian ranks. From the bowels of the factory sprawl came a wave of brutish walkers that clanked along almost comically on short pistoned legs and above it all a sound that drowned out even the volume of war, a cry given voice by thousands of alien throats;
"WAAAAGH!!"
Deployment: Dawn of War
Mission: No Mercy
Points: 1500
Death Korps of Krieg vs Necrons
The Watchmaster stamped his feet on the wooden slats across the trench floor, as he walked the line. It kept his blood moving, halting the cold bite of winter from sinking into his bones.
He silently observed his squad, as they prepared themselves for battle. Soldiers of the Death Korps of Krieg didn’t need encouragement, or last minute reassurances. To die for the God-Emperor was a solemn duty, to atone for transgressions of the past.
The Watchmaster gazed skyward, gentle snowfall resting on the lenses of his rebreather-mask. The grey cloud covered sky began to mix with hues of dark green and black, as erratic arcs of green lightning traced across the sky. The enemy was here.
Peering over the trench, he could see the relentless march of the Necrons, they moved across the snow laden ground in unison. He could hear no battlecries, no chants of war, the Watchmaster observed his foe with the same readiness as the cold machines that he now faced. It mattered not who he fought.
War was death.
Death was atonement
Deployment: Front Line Assault
Mission: Vital Intelligence
Points: 1500

++ Battalion Detachment +5CP (Necrons) ++
Dynasty Choice
. Dynasty: Sautekh
+ HQ +
Orikan the Diviner
Overlord: Resurrection Orb, Voidscythe, Warlord
+ Troops +
Immortals: 5x Immortal, Tesla Carbine
Immortals: 5x Immortal, Tesla Carbine
Necron Warriors: 18x Necron Warrior
++ Outrider Detachment +1CP (Necrons) ++
Dynasty Choice
. Dynasty: Sautekh
+ HQ +
Destroyer Lord: Resurrection Orb, Warscythe, Hyperlogical Strategist, The Orb of Eternity, Warlord
+ Fast Attack +
Canoptek Wraiths
. 6x Canoptek Wraith (Whip Coils): 6x Whip Coils
Destroyers
. 4x Destroyer: 4x Gauss Cannon
Destroyers
. 4x Destroyer: 4x Gauss Cannon

++ Battalion Detachment +5CP (Imperium - FW Death Korps of Krieg) ++
Regimental Doctrine: Death Korps of Krieg
+ HQ +
Death Korps Death Rider Squadron Commander: Death Korps Hunting Lance, Laspistol, Old Grudges, Warlord
Death Korps Marshal Karis Venner: Death Korps Orders, Momento Mori, Power sword
+ Troops +
Death Korps Infantry Squad
. 8x Death Korps Guardsman
. Death Korps Watch Master: Lasgun, Power sword
. DK Guardsman w/Special Weapon: Grenade Launcher
Death Korps Infantry Squad
. 8x Death Korps Guardsman
. Death Korps Watch Master: Lasgun
. DK Guardsman w/Special Weapon: Flamer
Death Korps Infantry Squad
. 8x Death Korps Guardsman
. Death Korps Watch Master: Lasgun
. DK Guardsman w/Special Weapon: Grenade Launcher
+ Elites +
Death Korps Combat Engineer Squad
. Combat Engineer Watch Master: Chainsword, Krieg Combat Shotgun
. 9x Combat Engineers: 9x Krieg Combat Shotgun
Death Korps Combat Engineer Squad
. Combat Engineer Watch Master: Chainsword, Krieg Combat Shotgun
. 9x Combat Engineers: 9x Krieg Combat Shotgun
Death Korps Commissar: Laspistol
+ Fast Attack +
Hellhounds
. Hellhound: Heavy Bolter, Turret-mounted Inferno Cannon
Hellhounds
. Hellhound: Heavy Bolter, Turret-mounted Inferno Cannon
+ Heavy Support +
Collossus Bombard
. Collossus Bombard: Heavy Bolter
Collossus Bombard
. Collossus Bombard: Heavy Bolter
++ Supreme Command Detachment +1CP (Imperium - FW Death Korps of Krieg) ++
Detachment CP
Regimental Doctrine: Death Korps of Krieg
Vigilus Defiant: Emperor's Fist Tank Company
+ HQ +
Tank Commander: Emperor's Fist, Heavy Bolter
. Command Battle Tank: Battle Cannon
Tank Commander: Emperor's Fist, Heavy Bolter
. Command Battle Tank: Battle Cannon
Tank Commander: Emperor's Fist, Heavy Bolter
. Command Battle Tank: Battle Cannon

Adeptus Mechanicus vs Red Corsairs
The Mechanicum proceeded to launch more of their landing ships, ready to drain the planet of it’s raw materials. From a nearby moon, nestled among a cluster of asteroids, Huron Blackheart, the Tyrant of Badab, watched from his ship, laying in wait with his Red Corsairs raiding fleet, like a pack of hungry predators.
Huron’s lighting claw flexed at the prospect of such rich plunder, he had no need for the raw materials yet to be mined from the planets surface, he wanted the Mechanicus themselves, whether as slaves, or spare parts, it mattered little…
The rooms electrical systems and servitors, infused with daemonic possession, began to writhe in fury, sparking and reaching out to find non-existent prey, Huron merely smirked. His Lord Discordant, Kuol Tevish had entered, his aura the cause of the mechanical upheaval within the room.
A loud distortion rang out as Kuol began to speak, the rooms apparatus fell silent.
“My daemonic engines hunger my lord” Huron didn’t reply, he remained fixated on the planet ahead.
Koul continued “Our supplies are low, we must…..”
“You will get your pickings from the iron bones of the mechanicum Kuol, pray to the Gods you use them wisely, or MY engines will hunger for more than parts…”
Koul bowed, knowing when not to push his masters temper.
As one, the Red Corsairs fleet came to life, as the pack began it’s hunt.
Deployment: Beachhead
Points: 1800
Deployment: Search & Destroy

++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) ++
Forge World Choice
. Forge World: Mars
Specialist Detachment: Servitor Maniple
+ HQ +
Belisarius Cawl
Warlord: Warlord Trait (Mars): Static Psalm-Code
Tech-Priest Dominus: Macrostubber, Volkite Blaster
+ Troops +
Kataphron Destroyers
. Kataphron Destroyer: Phosphor Blaster, Plasma Culverin
. Kataphron Destroyer: Phosphor Blaster, Plasma Culverin
. Kataphron Destroyer: Phosphor Blaster, Plasma Culverin
. Kataphron Destroyer: Phosphor Blaster, Plasma Culverin
. Kataphron Destroyer: Phosphor Blaster, Plasma Culverin
. Kataphron Destroyer: Phosphor Blaster, Plasma Culverin
Skitarii Rangers: Enhanced Data-Tether
. Ranger Alpha: Phosphor Blast Pistol, Taser Goad
. 6x Skitarii Ranger
. Skitarii Ranger (Arc Rifle): Arc Rifle
. Skitarii Ranger (Transuranic Arquebus): Transuranic Arquebus
Skitarii Vanguards
. 3x Skitarii Vanguard
. Skitarii Vanguard (Plasma Caliver): Plasma Caliver
. Vanguard Alpha: Radium Carbine
Skitarii Vanguards
. 3x Skitarii Vanguard
. Skitarii Vanguard (Plasma Caliver): Plasma Caliver
. Vanguard Alpha: Arc Pistol, Power sword
++ Spearhead Detachment +1CP (Imperium - Adeptus Mechanicus) ++
Forge World Choice
. Forge World: Mars
Specialist Detachment: Cybernetica Cohort
+ HQ +
Tech-Priest Manipulus: Magnarail lance, Relic (Cybernetica Cohort): Doctrina Foreas Servo Skull
+ Elites +
Cybernetica Datasmith: Gamma Pistol, Power fist
+ Heavy Support +
Kastelan Robots
. Kastelan Robot: Heavy Phosphor Blaster
. . Two Heavy Phosphor Blasters: 2x Heavy Phosphor Blaster
. Kastelan Robot: Heavy Phosphor Blaster
. . Two Heavy Phosphor Blasters: 2x Heavy Phosphor Blaster
. Kastelan Robot: Heavy Phosphor Blaster
. . Two Heavy Phosphor Blasters: 2x Heavy Phosphor Blaster
Kastelan Robots
. Kastelan Robot: Heavy Phosphor Blaster
. . Two Heavy Phosphor Blasters: 2x Heavy Phosphor Blaster
. Kastelan Robot: Heavy Phosphor Blaster
. . Two Heavy Phosphor Blasters: 2x Heavy Phosphor Blaster
. Kastelan Robot: Heavy Phosphor Blaster
. . Two Heavy Phosphor Blasters: 2x Heavy Phosphor Blaster
Onager Dunecrawler
. Neutron Laser and Cognis Heavy Stubber: Cognis Heavy Stubber, Neutron Laser
Onager Dunecrawler
. Neutron Laser and Cognis Heavy Stubber: Cognis Heavy Stubber, Neutron Laser

++ Battalion Detachment +5CP (Chaos - Chaos Space Marines) ++
Dark Disciples: 2x Dark Disciple
Legion: Red Corsairs +3CP
+ HQ +
Dark Apostle: Benediction of Darkness, Mark of Tzeentch, Mutating Invocation
Huron Blackheart: Prescience, Reaver Lord, Warlord +1CP
+ Troops +
Chaos Space Marines: Icon of Wrath, Mark of Khorne
. Aspiring Champion: Bolt pistol, Chainaxe
. 11x Marine w/ Bolt Pistol, Chainsword
. Marine w/ heavy weapon: Autocannon
. Marine w/ heavy weapon: Autocannon
Chaos Space Marines: Mark of Slaanesh
. Aspiring Champion: Bolt pistol, Boltgun
. 3x Marine w/ Boltgun
. Marine w/ heavy weapon: Lascannon
Chaos Space Marines: Mark of Slaanesh
. Aspiring Champion: Bolt pistol, Boltgun
. 3x Marine w/ Boltgun
. Marine w/ heavy weapon: Lascannon
++ Spearhead Detachment +1CP (Chaos - Chaos Space Marines) ++
Field Commander
Legion: Red Corsairs +1CP
Specialist Detachment: Soulforged Pack
+ HQ +
Daemon Prince with Wings: Hellforged sword, Intoxicating Elixir, Reaver Lord Artefact, Warp bolter, Wings, Warptime
. Slaanesh
Lord Discordant on Helstalker: Baleflamer, Mark of Slaanesh, Master of the Soulforges, Mecha-serpents
. Helstalker: Techno-virus injector
+ Troops +
Chaos Cultists: Mark of Slaanesh
. 10x Chaos Cultist w/ Autogun
. 16x Chaos Cultist w/ autopistol and brutal assault weapon
. Chaos Cultist w/ special weapon: Heavy stubber
. Cultist Champion: Shotgun
+ Heavy Support +
Hellforged Leviathan Dreadnought: 2x Butcher cannon array, 2x Hellflamer, Slaanesh
Maulerfiend: Lasher tendrils, Mark of Slaanesh
Maulerfiend: Lasher tendrils, Mark of Slaanesh
Venomcrawler: Mark of Slaanesh
Death Guard vs Grey Knights
Never in a hundred battles had Brother Captain Montague come across a viler place than this. Plumes of sickly green smoke issued from craters in the ground, fumes so thick even his re-breathers had trouble filtering out the smell. Heaps of writhing, rotting flesh wriggled across the ground, finding other smaller pieces of rotting flesh and merging with them. The sound alone would be enough to drive a man to madness, let alone the sight of it.
This was an unholy, blasted place. A festering ground for Nurgle. The heartland of its country. And that was why he was here. With his retinue to support him him, Captain Montague had accepted the challenge of bringing the Emperor’s holy flame to cleanse this world. The Hammers of Titan would burn the rot all the way to its roots, not because they could not destroy it from orbit, but because to do so would risk spreading the infection to other systems.
And so, they had worked tirelessly, the Grey Knights spreading promethium flame on all they could find. Until they had gotten here. To this place. To the dark fortress at the heart of the heartland. They had expected Nurgle’s presence on this planet, but they had not expected to find a contingent of Death Guard here.
Not long after spotting the fortress did Montague’s company begin taking fire. Huge balls of molten rot flew through the air and struck the ground around him, blasting holes in his force. He sounded the charge, Strike Marines zipping out of reality and reappearing atop the fortress’ walls to hack at the Death Guard manning the ramparts.
This would be the last battle of his ongoing mission, the last push before the world could be cleansed in the God Emperor’s name. He would see it done, or he would perish in this place. For such was the way of the servants of Mankind.
Mission: Cut off the Head
Points: 1750
Deployment: Frontline Assault

++ Battalion Detachment +5CP (Chaos - Death Guard) +++ HQ +
Lord of Contagion: 1. Revoltingly Resilient, Plaguereaper, The Suppurating Plate, Warlord
Malignant Plaguecaster: 1. Miasma of Pestilence, 6. Curse of the Leper
+ Troops +
Plague Marines
. Plague Champion
. . Codex: Plague knife, Plasma pistol, Power fist
. 14x Plague Marine w/ boltgun
Poxwalkers: 10x Poxwalker
Poxwalkers: 10x Poxwalker
+ Heavy Support +
Plagueburst Crawler: 2x Plaguespitter, Heavy slugger
Plagueburst Crawler: 2x Plaguespitter, Rothail volley gun
++ Vanguard Detachment +1CP (Chaos - Death Guard) ++
+ HQ +
Daemon Prince of Nurgle: 1. Miasma of Pestilence, Hellforged sword, Plague spewer
+ Elites +
Blightlord Terminators
. Blightlord Champion: Bubotic Axe, Combi-flamer
. Blightlord Terminator: Bubotic Axe, Combi-bolter
. Blightlord Terminator: Bubotic Axe, Combi-bolter
. Blightlord Terminator: Bubotic Axe, Combi-bolter
. Blightlord Terminator: Blight launcher, Bubotic Axe
. Blightlord Terminator: Bubotic Axe, Combi-bolter
Helbrute: Twin lascannon
. Helbrute fist: Heavy flamer
Helbrute: Twin lascannon
. Helbrute fist: Heavy flamer
Helbrute: Twin lascannon
. Helbrute fist: Heavy flamer

++ Battalion Detachment +5CP (Imperium - Grey Knights) ++
+ HQ +
Grand Master: 4: First to the Fray, Nemesis Daemon Hammer, Sanctuary, Storm Bolter, Warlord
Librarian: Nemesis Warding Stave, Purge Soul, Sanctuary, Storm Bolter
Lord Kaldor Draigo: Purge Soul, Vortex of Doom
+ Troops +
Strike Squad: Gate of Infinity
. 4x Grey Knight (Sword): 4x Storm Bolter
. Grey Knight Justicar: Nemesis Force Sword, Storm bolter
Strike Squad: Gate of Infinity
. 4x Grey Knight (Halberd): 4x Storm Bolter
. Grey Knight Justicar: Nemesis Force Halberd, Storm bolter
Strike Squad: Gate of Infinity
. 4x Grey Knight (Falchions): 4x Storm Bolter
. Grey Knight Justicar: Storm bolter, Two Nemesis Falchions
+ Elites +
Paladin Ancient: Banner of Refining Flame, Gate of Infinity, Storm Bolter and Falchion
Paladin Squad: Hammerhand
. 3x Paladin (Falchions): 3x Storm Bolter
. 2x Paladin (Halberd): 2x Storm Bolter
. Paragon: Nemesis Force Halberd, Storm Bolter
+ Heavy Support +
Land Raider Crusader: 2x Hurricane Bolter, Storm Bolter, Twin Assault Cannon
+ Dedicated Transport +
Razorback: Twin Lascannon
Razorback: Twin Lascannon
Razorback: Twin Lascannon